Frequently Asked Questions

Here are some of the mostly asked questions:

Blockchain or NFT gaming provides actual ownership of in-game assets by utilizing blockchain technology, the same underlying technology that powers cryptocurrencies.

As the access to our digital economy increases, the growth of the gaming industry follows. There has not been much innovation in the industry, and blockchain technology is changing that. Traditionally players spend money to unlock in-game assets or special features, perpetuating a unilateral flow of funds from the player to the developer. More often than not, players have no say in how the game develops in the future, nor the opportunity to earn through gaming.

In contrast, blockchain games enable players to own the utility and in-game assets that have been acquired more effectively with a proven system to show ownership and provenance via the blockchain; some developers also allow NFT holders to have governance rights in the future of the game. By utilizing blockchain technology, players can buy/sell in-game assets from third parties in a legitimate, safe, and transparent manner. Players can trade those assets off-platform to encourage new players into the game by holding giveaways or specific items that players want. The ability to sell in-game assets enables the play-to-earn economy, incentivizing players to develop and maintain the game's ecosystem. Blockchain technology has accelerated the scale at which games can have real-world economic activity that focuses on its players.

Our digital skins, armour, weapons, and gold finally belong to us. NFT gaming connects the virtual ecosystem to our real-world economy enabling the Play to Earn ecosystem rather than the Pay to Play ecosystem in traditional gaming. NFT gaming also allows the integration of other technological infrastructures such as virtual and augmented realities, decentralized finance (DeFi), and so much more.

By leveraging DeFi and NFT systems, player-owned economies are now possible. Players can verify the quantity and quality of their items and sell anything to anyone with a blockchain wallet. In traditional gaming, this would be heavily frowned upon by developers or even rule-breaking. NFTs could also allow creators to design and trade their in-game items leading to the growth of the real world creative industry. If players don't have the skillset to create nor want to invest in a game they have not played, they can still earn an income by playing the game itself just as they would play any other game. At the end of their grind, they'd have a tangible asset that they can trade for cryptocurrencies, potentially providing them with a source of income while having fun. NFTs have enabled the ability for people to earn a living by doing something they love.

As blockchain technology is still in its infancy, the user experience to join blockchain gaming is cumbersome. Players need to create a crypto wallet, fill it with currency, and learn how to safely transact and protect their wallets. Once more users are educated in the blockchain system, users would be more comfortable joining the blockchain gaming generation. As with all new technology, mainstream acceptance will take some time. Just like when consoles started becoming commonplace.

By focusing on NFT (non-fungible token) gaming, we are provided with the opportunity to earn in-game assets, represented by NFTs and cryptocurrencies on the blockchain market, while enjoying the PC games we play with our members. These NFTs retain a real world value, allowing us to play to earn.

By focusing on NFT (non-fungible token) gaming, we are provided with the opportunity to earn in-game assets, represented by NFTs and cryptocurrencies on the blockchain market, while enjoying the PC games we play with our members. These NFTs retain a real world value, allowing us to play to earn.

Play 2 Earn Gaming was founded by a community of gamers in order to help gamers acquire ownership of assets in the games we play. Through our partnership with in-game guilds and by leveraging our digital assets, we connect players across multiple metaverses allowing new players to meet, connect and earn with other players wherever they go. As a community of gamers, we are focused on free, play to earn games that allow players to earn ownership of in game assets and tokens, which have real world value on the blockchain.

Blockchain games are games that utilize blockchain technology. With this blockchain technology, gamers are being empowered. It allows them to have full ownership over digital assets, and in some instances, gamers even govern the entire game. There are many degrees of blockchain games.

A token can either be fungible or non-fungible. Let’s take a look at the difference between these two. A fungible token can be swapped with another one without any particular changes. Bitcoin is fungible, because every bitcoin has the exact some value. The same can be said about dollars, euros, oil or gold. One bitcoin always has the same market value. There’s no first bitcoin or limited edition 10.000th bitcoin. There’s just bitcoin.

A non-fungible token can’t be swapped one-on-one with another non-fungible token. It represents something unique. That’s why non-fungible tokens can be based compared with rare art, an owned house or a signed mint edition of a certain comic book. This gives non-fungible tokens also an unique value that only represents that one specific token.

For example, every Axie Infinity creature – called an Axie – is an unique non-fungible token on the blockchain. However, every Small Love Potion you earn while playing that game, is a fungible token. Virtual land is League of Kingdoms is represented as an NFT on the blockchain, as it’s an unique piece of land at a particular location. The same can be said about collectible cards for the fantasy football game Sorare. Every card is unique, numbered, and limited in supply.

A non-fungible token or NFT always represents ownership. From that perspective you could say it’s a contract between the game and the gamer, between art and the collector, or between an event and the visitor. This contract states that the owner, as defined by the token, is the only one who has a certain asset. Because of this ownership the gamer can use an in-game item, the collector has 100% ownership over art, or the festival visitor can get access to the event. NFTs are unique.

Interoperability is key for the next generation of gaming. Interoperability refers to the ability of computer systems to exchange and use each others information. Gamers often talk about cross-platform gaming, which is a form of interoperability. In blockchain gaming we refer to the ability to use individual game assets in multiple games.

When we talk about blockchain games, their individual non-fungible tokens already provide a sense of interoperability. Players who acquire items in one game can sell them on a marketplace, and then buy new items for another game. It’s a very basic form of interoperability, but one concept that’s crucial for the blockchain market.

Interoperability can also be taken one step further. A token on the blockchain can do different things in different games. Players can for example use a virtual shirt in multiple games. Another example would be that one particular token is a sword in one game and a vehicle in the other. Digital ecosystems no longer restrict game assets, but allow them to move around different digital realms. The possibilities are endless.

The metaverse is everywhere. It’s all around us. Even now, on this very website. You can see it when you swap your tokens. You can experience is when you visit the Play to Earn Game Festival or when you do some battles in Lunacia. And you can feel it when you work, when you’re shopping on an NFT marketplace, and when you login to a service using your wallet. The metaverse is the world that connects us all.

There are many projects in the blockchain space that I adore for all kinds of reasons. However, some of those projects try to own the term ‘metaverse‘. They say stuff like ‘the metaverse of our game’. That’s wrong. There’s no such thing as a metaverse of one thing. The metaverse is the air we all breath no matter where we go. The metaverse is inclusive, and it doesn’t discriminate or limit. In the metaverse there is no space for walls and borders, because the tools that make the metaverse are there to break those borders down. Those who build walls, ultimately will remove themselves from the metaverse, while the metaverse will just continue without them. The metaverse is open, interoperable and persistent. Let’s get into that a bit deeper.

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